How do I trigger a skeletal mesh animation upon spawning in?

I need to trigger a skeletal mesh animation on the player when the player spawns in. Right now, I have a trigger box around the spawn, but I’m not sure about how to make the blueprint, as I am very new to UE4 and modding in general. I haven’t been able to find any tutorials so any help is greatly appreciated.

Here is the spawnpoint:

Does your player already have the skeletal mesh? A screenshot of your blueprint you want to run the skeletal mesh animation on is probably a better image to post.

But when you spawn an object, it will hit the ‘Begin Play’ function, which you can also access in blueprints. Here, you can set your skeletal mesh to do whatever you need to i.e play an animation.

yea as dune said use the begin play event