How do I trigger a game mode event from another blueprint?

For reference I am trying to create a cross hair that uses a line trace to interact with objects, such as picking them up or using them.

The protocol below seems to work when I’m casting directly to the object I want to interact with, but not when I cast to the game mode and attempt to reference the object via the line trace instead.

Apologies if I have not provided enough info I am a very fresh rookie on this.

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Are you using that game mode?

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Oh my goodness you’re absolutely right, huge apologies for wasting your time! Thank you so much though!

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