Hi, I’m trying to tip an object (Coat Rack) onto the player.
I have the player transform and i was thinking that when the player enter box collision. A timeline would rotate the Coat Rack onto the player. That’s where I’m having a problem.
How to I translate the player transform to a fall down location?
Or am I doing it wrong?
Any help is appreciated, thank you. (Also yes the player is tiny)
Here what I have so far and also a bad drawing

