Hi there, I’m new to blueprints and have limited knowledge of Programming so bear with me.
I want to terminate a function within a function.
The mesh spawns and re-clicking it reactivates my build mode.
however, I want it to terminate after I have placed an asset and instead, it leaves you can the mesh still in the scene.
I have the function for stopping it I’m just not understanding how to execute it.
- Function I wish to terminate = Launch Build Mode.
- The Stop build mode function is tested and works but does not in my widget blueprint.
Thank you for any advice or help.