How do I switch game modes?

So I built a bunch of my game’s geometry, but I would like to try a different game mode. For example, I want to make the game first person versus third person. Is there an easy way to do this?

In the world settings

Clockworks solution will provide you with a change of game mode, though switching perspectives would also require modification of your player controller and pawn classes as well, are you looking for a static change or to implement the ability to switch between the 2 perspectives like fallout or GTA? Either way you could accomplish this generally by implementing changes to your camera and control settings that already exist, though rendering setting would require some manual changes as well to support the new format

Switching camera views does not involve changing out “GameMode” which is a very specific class in Unreal.

Here’s something to get started:

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