Currently we’re using Null Online subsystem to connect our game to our server, but we use steam for our in game purchase.
Problem is, whenever a user finish the steam transaction, they can’t connect back to our server. (As if steam online sub has started and override the null subsystem.) Is there anyway to switch it back to default null subsystem mid game?
I am also on the lookout for how to do this. In theory it should be possible to shutdown one module and load another but I suspect it could easily crash if a call is made in the meantime and there is no subsystem available.