How do I stop my FP Camera from Freaking out when attached to a cable actor?

So, I’ve got this First Person Character Controller I’ve been working with, and I decided to try and implement rope-swinging following a tutorial, but regardless of what I set for rotation rule the camera freaks out, even after detaching from the cable.

Here’s my setup for the Rope Swing BP

And here’s all my FPC components if that matters at all:

The issue may be related to the attaching rule; try keeping the world rotation instead of setting it to relative.

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I have tried every rule, the issue persists regardless.