How do I spawn a blueprint in the level?

HI

I am trying to create a blueprint which spawns blueprints into a level. However I don’t think unreal let you spawn actor on contract because it would really mess with the system.

I have seen however that it is possible since Dungeon architect does it. By using a button Build Dungeon

286232-builddungeon.jpg

How is this done? Any idea how I could replicate this?

Totally possible, just use:

286233-spawn.jpg

You just have to set the class, which is your BP, and tell it where to spawn.

( The node is called SpawnActorFromClass )

Great thanks, however how do I get that to work in the level editor? That seems to only work at run time.

Ah, then you need something like:

or