How do I solve the package error problem?

Lately I get an error while trying to package project, this is the error in the cmd:

LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Window ‘Output Log’ being destroyed
LogSlate: Window ‘Output Log’ being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
LogMainFrame: Project requires temp target (AchievementSystem plugin is enabled)
LogLauncherProfile: Unable to use promoted target - …/…/…/…/…/…/Users/Lanas3000/Documents/Unreal Projects / test / Binaries / Win64 / UE4Game.target does not exist.
UATHelper: Packaging (Windows (64-
bit)): Running AutomationTool …
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject = “C: / Users / Lanas3000 / Documents / Unreal Projects / prova / prova.uproject” BuildCookRun -nocompileeditor -installed -nop4 -project = "C : / Users / Lanas3000 / Documents / Unreal Projects / prova / prova.uproject "-cook -stage -archive -
archivedirectory = C: / Users / Lanas3000 / Desktop -package -ue4exe = "C
: \ Program Files \ Epic Games \ UE_4.27 \ Engine \ Binaries \ Win64 \ UE4Editor-Cmd.exe "-compressed -ddc = InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform = Win64 -build -target = UE4Game = Developmentconf -utf8output
UATHelper: Packaging (Windows (64-
bit)): Setting up ProjectParams for C: \ Users \ Lanas3000 \ Documents \ Unreal Projects \ prova \ prova.uproject
UATHelper: Packaging (Windows (64-bit)): prova.uproject requires a temporary target.cs to be generated (AchievementSystem plugin is enabled)
UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to find target ‘UE4Game’
UATHelper: Packaging (Windows (64-bit)): (see C: \ Users \ Lanas3000 \ AppData \ Roaming \ Unreal Engine \ AutomationTool \ Logs \ C + Program + Files + Epic + Games + UE_4.27 \ Log.txt for full exception trace)
PackagingResults: Error: Unable to find target ‘UE4Game’
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode = 1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error

And this happens in every project I’ve created, do you know how to solve this problem?
(version: 4.27.5).

Hello Lanas3000yt! Thank you for posting and welcome to the Unreal community,

Checking for a similar issue, you may possibly be missing a few VS files. If you would like, here is an informative thread you can read.

I hope this helps.