How do I solve the issue that pixel streams do not have action events on ipad?

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Where to download PixelStreamingInfrastructure files for ipad?
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If you’re encountering issues with Pixel Streaming not registering action events on an iPad, here are a few steps you can try:

  1. Check on iPhone: Try testing your setup on another iOS device, like an iPhone. Sometimes, iOS devices require additional blueprint logic within the Pawn, as actions like pinch-to-zoom or rotate might not work out of the box on iOS.

  2. Switch to an Older Pixel Streaming Infrastructure: The latest Pixel Streaming infrastructure might have some bugs with iOS touch inputs. You can try using an older version of the Pixel Streaming infrastructure, which might be more stable for iOS devices.

  3. Try StreamPixel: If the issue persists, consider using https://streampixel.io/. It offers reliable touch functionality on iOS, including iPads, and it’s also a more cost-effective solution compared to other cloud streaming options. The subscription plan is of €99/month with unlimited hours of streaming.

Hope this helps!

Hi there!

We’d be happy to look into the issue, could you please let me know:

  1. What version of UE are you using
  2. What version of the Pixel Streaming Infrastructure are you using
  3. Have you made any changes/modifications to inputs for your project

Thank you!

Why can’t we respond to Touch1,2,3 event messages streamed in UE5.4 pixels? However, in UE4.27 pixel streams can respond to Touch1,2,3 event messages.