when trying to launch Fortnite i keep getting a FortniteClient-win64-shipping.exe error saying the instruction at 0x00007FF7042876B5 referenced memory at 0x0000000000000000. the memory could not be read
In packageing setting ad debug symbols, without them we can only guess, we wont figure anything from memory adresses
Ah you talk about fortnite, without source we can only guess, you can send raport of crash