I’m looking for a way to simulate the way Unreal does virtual production “projection” to LED screens on a real set. I have a model of our sound stage but I need a way to project an image or video onto the surfaces that essentially is tied to a camera to control the image parallax (like it would be on a real set). I know that doing this with a flat video or image would not create the correct parallax so could I also do this with a set I have previously built in Unreal? I basically just need to simulate what unreal can do on an actual set, in the engine.