How do i setup Nvidia Flex on a Mac using Github?

Hello, I have downloaded Nvidia Flex from the Github Source (Total File Size 30GB) However I can’t Implement this into Unreal Engine 4.19, I have looked at PC Tutorials (I know they won’t work the same because of the Operating System and way Commands are Different on Mac OSX) However I have noticed that it Requires Commands to implement this System, Can someone please help me, I’m currently working on a game and this is one of the systems I need.

did you get it separately from unreal, as NVIDIA has an unreal fork with all the phys X stuff working. https://github.com/NvPhysX/UnrealEngine
(NOTE: you will need to be signed into github, and connected to the epic games github)

yes, I forked it and got the entire library installed and chose Nvidia Flex Files, However, I don’t understand how to implement it from there. (The Instructions are very confusing, and for some reason don’t work as meant to…)

dang, your ahead farther along on this material than I am, I’ve never done this fork before, only saying ill do it one day, someone has to have done this before.

Okay, Thanks for attempting to help me. :slight_smile: Hope all goes well.