How do i setup Nvidia Flex on a Mac using Github?

Hello, I have downloaded Nvidia Flex from the Github Source (Total File Size 30GB) However I can’t Implement this into Unreal Engine 4.19, I have looked at PC Tutorials (I know they won’t work the same because of the Operating System and way Commands are Different on Mac OSX) However I have noticed that it Requires Commands to implement this System, Can someone please help me, I’m currently working on a game and this is one of the systems I need.

yes, I forked it and got the entire library installed and chose Nvidia Flex Files, However, I don’t understand how to implement it from there. (The Instructions are very confusing, and for some reason don’t work as meant to…)

did you get it separately from unreal, as NVIDIA has an unreal fork with all the phys X stuff working. https://github.com/NvPhysX/UnrealEngine
(NOTE: you will need to be signed into github, and connected to the epic games github)

dang, your ahead farther along on this material than I am, I’ve never done this fork before, only saying ill do it one day, someone has to have done this before.

Okay, Thanks for attempting to help me. :slight_smile: Hope all goes well.