How do I setup my static mesh to collide with a niagara sim?

I’m in 5.0.3. I don’t understand the tag system.

Hello. I’ve recently watched the UE5 steam that occurred at the end of April and in the demonstration we see the developer add the “collider” tab to his static mesh (details > actor > advanced > tags), and then he is able to have the cube collide with the gas simulation. I’ve tried to do the same with my mesh that I imported, however it does seem to be colliding with the simulation. I would really appreciate help on this topic and will try to get back to you with the requested information a.s.a.p. as I’m sure that I have left out important details!

The simulation that I’m testing this with is the same one in the stream: Creating Fluid Simulation in UE5 | Inside Unreal - YouTube

It is the Grid 3D Gas Simple Particle Source.

Thank you!

Have you assigned a collision mesh to your static mesh?
If you’re using a character you have to set up the physics version that creates and envelope the character’s body parts.

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