How do I setup Blueprints and C++ Code?

Its fun and easy to create games in UE4, but how do you setup blueprints and C++ codes for FPS, RPG, and other games?

Thanks

  • Chief out

Since you’ve indicated that you are using 4.15 you’ll need at least VS 2015 for the C++ side of things. As for blueprints and C++ it will really come down to your skillset with C++ and what you want to split between the 2. Some things can be done in both but each has its values vs downsides to consider.

Both C++ and Blueprints can be used in the same project, if you already have an existing blueprints only project you can add C++ to it by clicking on the Add New button in the content browser and selecting “New C++ CLass” from the drop down menu. Also the same can be done from an all C++ project as well just click the Add New button and select Blueprint Class.

I want to create my own blueprints, and C++ like Paragon, how do I do that? I need precision.

These should get you started in the right direction:

https://docs.unrealengine.com/latest/INT/Programming/Tutorials/VariablesTimersEvents/3/index.html

What do you mean fix copyright issues? Not a franchise engine?..have you never played a video game before…Gears of War is a relatively large franchise and it has been made exclusively within Unreal since…well ever. Do a search for games made with unreal engine and you will see quite the list, and those will most likely only be a fraction of the true numbers of releases with the engine.

I highly doubt you will find a ready made releasable game template/ tutorial that will immediately sell and be perfect…game development is time consuming and takes a lot of understanding in a lot of different areas of expertise. If you aren’t willing to take something that covers a specific topic and expand on it in your own way you most likely won’t get very far.

One expert tutorial as requested: The Solus Project Level Introduction - Chapter 1 - Basics - YouTube

It certainly does, but it doesn’t end in right direction…

Thank you, but can you at least give me one expert tutorial? Game that I can immediately make and sell and wouldn’t be embarrassed by public is what I’ve been looking for since beginning. UE4 is a game engine, not a franchise engine, it can’t fix copyright issues. Your links weren’t helpful…