I’ve always set the DDC to be local inside my project folder, each project had its own LocalDerivedDataCache
folder.
That way, when I backed up up a project and moved it to a different computer, I’d keep the cache so the engine didn’t waste time recreating it.
The way I did this was by editing a line in BaseEngine.ini
:
Under [InstalledDerivedDataBackendGraph]
Change Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache"
To Path="%GAMEDIR%LocalDerivedDataCache"
I recently switchted to UE5.4 and noticed the method above did not work. And I discovered it’s because of a new thing called “Zen”.
Zen is saving the cache to %LocalAppData%\UnrealEngine\Common\Zen\Data
How can I make it save a project folder? Preferably make it so that it persists when I create new projects.
Thanks.