This is doing my head in but what I need is to create in my Anim BP a way to have, say, two characters made from my character creator in my MMO that are different heights match up in game when, for example, they high five, or hug, or interact in any way? I have a feeling it involves Layered Blend per Bone or Additive but I can’t seem to nail it down. I’ve looked all over the place and nothing really fits what I need here. Any help would be greatly appreciated. And if you know how to do it can I get a detailed explanation or preferably screenshots of the anim graph? Thanks!
EDIT: Sufficed to say I am using one skeleton here.
You need to use Iks, this makes the animation modify to the point of space you need.
It is used a lot, especially to adjust the foot to the ground, or for the left hand to hold the weapon.
What you want is not trivial anyway
This is not really what I need. But thanks.
Sorry, I thought you wanted two characters of different heights, using the same animation, can do high five
It is, its probably just a sour grapes response
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