So I followed a couple of tutorials to get my character on a custom spline path bound to moving in the X direction.
I’ve found some mouse aim tutorials but I’m certainly no coder//blueprinting wizard and they seem to be geared more towards 1st/3d person games or top down games…
Either that or they seem to be geared more towards straight up 2D games which my set up doesn’t really operate comparatively to (it was made from the 3rd person template).
heres how things look so far (basically just a playground to test out certain things…)
Would really appreciate any help.