The screenshots in the documentation is pretty far out of date, and I’m missing some important step it seems.
I was able to create material functions, and I’ve got them in my new material, piping them intro a MatLayerBlend_Standard node, but I’m only getting a flat black output, not either of the materials I am trying to blend.
Does anyone have some screenshots of a successful material layer setup so I can see what I’m doin’ wrong?