I’m building a desktop game and using the aspect ratio of 9:16, borderless, the Camera Actor is set accordingly.
But when I run the simulation as a Standalone Game I get the standard 16:9 screen, leaving me with black vertical boxes on either side of my 9:16 Camera view.
How do I adjust the resolution/aspect ratio of the output screen to match my Camera Actor?
UE5.4.4
I have tried to Set Screen Resolution with the following node setup.
Beginner dev, be gentle, I’ve lost enough hair trying to solve this.
Thanks.