I wan’t to use a particle system (only small Coal Pieces) to be used within an animated Object…
To get it animated i have to import it as a skelletal mesh. But i can’t set Collisions for Skeletal meshes, the oibject is only keyframed. As collision there are spherer colliders auto generated, but i wan’t to set my own collsion mesh for the particles to go through a tube and interact in the object… how can i achive that.
I have already tried setting the collision preset to NoCollision and added a Box in the blueprint but the ParticleSystem still collides with the animated Objects Sphere Colliders.
Thanks for the Help
Kevin