How do I select an animation to play at random from a list?

Dumb question…

If I’m using an animation blueprint and I want to play an “attack” animation, and I want to pick one of three animation assets at random, how do I create the anim BP nodes? For reference, the Sound Cue editor lets you feed multiple wave files into a “random” node and it picks one at random to play.

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The random generator will work kind of but will generate a random value on the tick. You need a [delay] and a [set] in the event graph that you can set to x number of seconds before generating a new value.
You can the [get] the random value and plug that into you select

You can also call a variable (choice) and then setup a number of options
Example
choice =choose(0,1,2,3,4)
Those will be random cases simply read the value of the variable (choice) and link each value to a action