Hello everyone,
sorry if my question might be a little stupid. I am absolutely new to UE or every kind of programming/ game creation etc. and couldn’t find a solution on the internet.
I am currently working on a driving simulator for research purposes. For this purpose I need some data from each session: Important would be vehicle speed, position, and distance to other game objects (The data I see in the console when typing showdebug VEHICLE would also be ok). I would like to store the data in some csv or txt file and it needs to be sampled with a pretty high frequency (at least 10Hz).
Is there an easy way to do it?
I appreciate any kind of help, thanks in advance =)