Hi all!
I am new to Unreal (and game dev) and I know next to nothing about handling data other than making simple variables! I’m making your typical twitch integrated viewer game and I want to store data on the players so that they can have persistent scores etc to make it more fun if they return.
What I’m looking for is the ability to create a database that has a persons name, score, player level etc that can be edited at runtime to update the stats. This data would be saved every time the game is played.
Could any of you guys give me some suggestions on the best way to do this? Should I be looking at a MYSQL database or something in the engine? I understand that Data Tables are a thing but they are read only? I could make a bunch of arrays but that will just be chaos if people have more than a couple of stats.
Thanks in advance for any help you can offer!