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How do I save an object after changing material in play mode?
Development
Rendering
question
,
Blueprint
,
Materials
,
unreal-engine
ClockworkOcean
(ClockworkOcean)
September 6, 2020, 6:27pm
19
In the widget:
312635-widget.jpg
905×865 87.7 KB
In the BaseBP, you need an array of materials:
312636-mats.jpg
399×675 27 KB
and this code:
312637-basebp.jpg
1664×586 123 KB
and in the level BP:
312638-levelbp.jpg
1212×385 51.3 KB
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