Hey all, you can see in my video below that I have my material rotating on the Z and Y axis. However, I would like my material to rotate on the Z and X axis. How can I achieve this? Thanks!
The custom rotator is using this material by default
Hey all, you can see in my video below that I have my material rotating on the Z and Y axis. However, I would like my material to rotate on the Z and X axis. How can I achieve this? Thanks!
The custom rotator is using this material by default
hi, you can try this… made for another use but you can just use the rotation ![]()
hmm by the looks of it it´s almost the same… hmm will diddle around a bit more ![]()
cheers ![]()
Hey, thanks for the reply. Unfortunately, using the BP you provided does not give me the outcome that I expected. It seems that your BP zooms in and out, and rotates at a 45 degree angle. See video below.
I’m looking for something that can rotate my image in the direction below. Essentially, because my mesh is not a complete 180 degree sphere (bottom is cut off), I need to rotate the image up from the centerpoint of the sphere to be able to see the content;
hi,
i will fiddle around tomorrow to find a solution for the rotations… i would need that too ![]()
ya the other one is for sprite rotation and zooming, there it works really well but on a 3d sphere it is not that good…
cheers ![]()
Thanks, I still haven’t been able to figure it out. Did you have any luck over the weekend?
hi,
no sorry… have so much work i did not come to it but i will try it hopefully in an hour …
be back soon
cheers ![]()
Hey, were you ever able to figure this out? I had no luck and stopped pursuing it.
Hi BStoneArch,
If this for rotating a cubemap? If so check out this post: