Hey all, you can see in my video below that I have my material rotating on the Z and Y axis. However, I would like my material to rotate on the Z and X axis. How can I achieve this? Thanks!
The custom rotator is using this material by default
Hey all, you can see in my video below that I have my material rotating on the Z and Y axis. However, I would like my material to rotate on the Z and X axis. How can I achieve this? Thanks!
The custom rotator is using this material by default
hi, you can try this… made for another use but you can just use the rotation
hmm by the looks of it it´s almost the same… hmm will diddle around a bit more
cheers
Hey, thanks for the reply. Unfortunately, using the BP you provided does not give me the outcome that I expected. It seems that your BP zooms in and out, and rotates at a 45 degree angle. See video below.
I’m looking for something that can rotate my image in the direction below. Essentially, because my mesh is not a complete 180 degree sphere (bottom is cut off), I need to rotate the image up from the centerpoint of the sphere to be able to see the content;
hi,
i will fiddle around tomorrow to find a solution for the rotations… i would need that too
ya the other one is for sprite rotation and zooming, there it works really well but on a 3d sphere it is not that good…
cheers
Thanks, I still haven’t been able to figure it out. Did you have any luck over the weekend?
hi,
no sorry… have so much work i did not come to it but i will try it hopefully in an hour …
be back soon
cheers
Hey, were you ever able to figure this out? I had no luck and stopped pursuing it.
Hi BStoneArch,
If this for rotating a cubemap? If so check out this post: