I don’t know why it’s not working. If anyone can help me, I’m using this in sidescroller character movement. I want my character to move 180 when I press A/D key
First of all i think u are applying a logic which is a bit confusing …!
- So first of all is your game 2d.?
- if yes then while pressing" A" play “flipbook animation” of character left, and right animation for “D”
- If you using 3D then also the same thing use animation for going left and right.
- But even if you still insist on making the character rotate 180 just use a Boolean “is left” keep a branch and check weather its left then turn 180. and if "is left " is false. then turn -180
get information from the forward vector
Can you show me in detail with the picture of blueprint

