How do I Rotate components by joystick input at different rotation rates?

it shouldn’t orbit the character it should allow you to change the speed. That’s weird. I can use it on either of my inputs. You can try negative positive but I think you need to do it the way I did it. Maybe someone else would know. Ignore the controller rotation. You can also try a rotator variable but I doubt that would work. You did both the multiplication and the division right? They should cancel each other out. Also by orbit do you mean it just goes in circles and you lose control of it?