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How do I retarget UE4's default character skeleton to my imported character?
Development
Character & Animation
unreal-engine
,
question
,
Retargeting
,
Skeleton
,
import
,
Animation
HosFross
(HosFross)
May 2, 2014, 1:30pm
3
is your imported character’s skeleton based off the HeroTTP skeleton? (ie same joint rotation axis?)
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