How do I reset a control back to default position when using control rig?

I am trying to get the fingers back to a default pose after baking out some animation on to the fingers of the female mannequin. Is there a keyboard short cut?

Thank you!

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Same question, Anyone?

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I have the same question. Is it possible?

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Same for me, like Blender’s bones ALT-G/S/R ??

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Select everything you want to reset and type 0,0,0 0,0,0 1,1,1 for rotation translation and scale in the properties window on the right side of the screen.

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CTRL + G

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At 3:21 this guy reset it by clicking it somehow… how?
How to Animate Characters in UE5 (youtube.com)

If you are talking about reseting the character pose to its default pose when dealing with the control rig preview window, all you have to do is just compile your progress and it sets the pose back to normal.

In Anim Outliner or in the sequencer you select all the controls and press CTRL + G, this resets the pose to the neutral position.

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MacOS user ⟶ cmd + g

If you have a control selected on which you’d like to reset transform: Ctrl + G
If you want to reset transforms for all controls: Ctrl + Shift + G

You may also find these by right clicking your preview window, under the Transforms section of the context menu, and also by right clicking any element in your Rig Hirearchy.

Use Cmd instead of Ctrl, if you’re on a Mac.

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