How do I reset a control back to default position when using control rig?

I am trying to get the fingers back to a default pose after baking out some animation on to the fingers of the female mannequin. Is there a keyboard short cut?

Thank you!

5 Likes

Same question, Anyone?

2 Likes

I have the same question. Is it possible?

2 Likes

Same for me, like Blender’s bones ALT-G/S/R ??

2 Likes

Select everything you want to reset and type 0,0,0 0,0,0 1,1,1 for rotation translation and scale in the properties window on the right side of the screen.

1 Like

CTRL + G

14 Likes

At 3:21 this guy reset it by clicking it somehow… how?
How to Animate Characters in UE5 (youtube.com)

If you are talking about reseting the character pose to its default pose when dealing with the control rig preview window, all you have to do is just compile your progress and it sets the pose back to normal.

In Anim Outliner or in the sequencer you select all the controls and press CTRL + G, this resets the pose to the neutral position.