Hi everybody,
I like to create a dead landscape with dead trees in it. I was interested in the megascans trees.
As I’m a bit a beginner, I was wondering if it’s possible to remove the leaves of the trees?
Thank you!
Hi everybody,
I like to create a dead landscape with dead trees in it. I was interested in the megascans trees.
As I’m a bit a beginner, I was wondering if it’s possible to remove the leaves of the trees?
Thank you!
Yep, it looks like you’ll need to change it inside the Material Instance (as opposed to something that is exposed to BP_GlobalFoliageActor)
Thank you for your reply!
That’s great!
I found this post because im having a similar problem, but when i change the setting to Winter, the leaves glitch, a strange textureless mesh left behind rather than just the branches. Ive read somewhere it maybe a 5.1 issue, just gonna ‘leaf’ this here, if anyone knows how to fix this, please let me know.
When I change the season to winter the leaves don’t disappear. They are just stylezed like winter ones, like they turn brown, but still remain in their places. Why it happens? In video tutorials, it works with a single click.
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