I have a coin that is a rescaled cylinder that I dragged in from the Modes>Place>Geometry section. This is supposed to be a coin that a player can pass through. Upon overlap the coin wil spin and be removed.
I was told there was a Block setting that will need to be changed to Overlap but I can’t find it. Perhaps you know where to look? or know another way?
Turns out there are 2 shape types a person can add and it seems like “basic” should have been my first choice. Coming from Maya, “Geometry” is expected to be a shape and I had no idea what basic was. There is a drop-down option when placing basic shapes to set the collision.