How do I remote build using my mac to my PC for IOS development

How do I remote build using my mac to my PC for IOS development?

What does this even mean exactlty?
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How is it even an engine related question?

Ill try to word it more accurately. Im trying to package my game onto an Iphone to test it but im using a PC. Looking at guides the only way that ive seen is to do it is by using the remote build option. Ive tried it but I seem to be stuck im getting an unknown error.

To build for iphone you need an actual mac to run and build the project on, last time I checked.

Otherwise the engine does package an .ipa but even with developer mode on, you arent able to deply it to the iphone.

Heres the documentation for it. Building iOS Projects on Windows in Unreal Engine | Unreal Engine 5.1 Documentation