Hello, i have a reload animation where my character reaches with the left ammo on his belt backpack to get the new ammo clip, the problem is if i apply aimoffsets after the reload animation and if i look all up or all down, the left hand will be offset so it will no longer go properly into the belt backpack. Is there anyway do solve this with some additive info or something? because right now i have to force reload to be in center view so i don’t have this problem.
Did you fix it if you are, can you share solution.
I left it like that, as an alternative you can try to use ik to do some adjustments.
Hello. Thanls for your respond. Could you send me some tutorials for IK (that could possible solve my problem) if is not a problem.
Thanks
Are you doing that for a model that will be in first person or third person?
third person
I’m assuming that your character has an aimoffset. You could try to look at some hand ik tutorials (UE4 Skeletal Controls : Two Bone IK - YouTube) to place the hand on the satch when you play the animation.