I made a blueprint of a gate that when you enter a key to it’s panel, it opens, and if you don’t, it doesn’t.
To open the said gate, I need to use a matinee with the animation, but I can’t link the matinee animation to the true branch of the blueprint.
So how can I reference the Play of the matinee to the true segment?
Or do I reference the true and false segments into the level blueprint?
Thanks!