I’ve got an RTX 30 GPU now, and I’m wondering how to enable ray tracing? I tried enabling it in the project settings, and it’s all checked off, but I just don’t think that it’s working. Below is a screenshot of two reflecting objects. The reflection of the reflecting cube does not appear, and the shadow is aliased to death.
Thank you so much.
I believe that made a difference. The shadow is no longer aliased. However, the reflection of the reflecting cube is now pure black. Is there a way to add reflections of reflectors?
Also, when I enable Cast Shadow in the Niagara system details now, it casts a shadow for the whole system, not just the plume of smoke.
Any ideas?
Oh - I found I had black objects before turning it to Hit Lighting - and that fixed it.
Perhaps someone with more knowledge about this than me can help?
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Hmm… Interesting. Thanks for your help though.
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