How do i randomize my sound after a kill

How do i randomize my sound after a kill, now i have them playing all at the same time

put them in an array then use the random function to pick which number is chosen, then play that sound :slight_smile:

you could use a random number generator, link up your trigger to it, then make X amount of triggers that go off when it hits there number. but yes an array then random function via verse would be easier this could just be a different approach using visual devices instead of code