I’m currently making a level using the free Medieval Dungeon asset pack available in the UE Marketplace. I intend to make a level that starts out with no lighting with exception to the player character, but here is what the cell doors look in complete darkness:
At first, I thought they had some emissive value on them, but neither the Instanced Material or the Master Material it’s based on has anything plugged into the Emissive Color node. Here is the Instanced Material Details Panel:
I’d appreciate any help that can be provided!