So I started with the third person blueprint and want to make an attack animation. Just a simple, press “1” and the animation plays in full.
I have it set up right now like the “IsInAir?” boolean called “IsAttacking?”, so IsAttacking? Yes, play animation, IsAttacking? to NOT boolean, returns to idle.
The problem is that if i just press the key the animation starts a little then returns to idle, if i hold it down it plays fully then repeats. I dont want either of these events to occur.
I want to press the key and it plays entirely without having to hold it down, and if i do hold it down the animation shouldnt repeat and just returns to idle.
Can someone help me out with this?