I have made some bamboo lean away from the player using FindLookatRotate, but it rotates in the relative Yaw access, like the tree is facing the player and watching him walk by. I want them to bend but not rotate to face them, but instead keep facing the same direction. Thanks
If you right click the rotation input/output pins, you can split them into floats. Connect X and Z, and set Y to be the bamboo’s original Y.
Thanks but I tried that. it ruins the way it leans form the player. Basically I need to know how to remove what the yaw is doing from all 3 vectors.
It’s the Z you want to leave as original, no?..
Yes, it should be Z. I sometimes forget that Pitch Yaw Roll are not always X Y Z respectively.