I have a project linking against a custom library and I was wondering what the proper process of integrating this with both the build and packaging process is. I followed the tutorial at:
but I always need to end up copying my DLL to the Binaries\Win64 before building so I can run from Visual Studio or when building a package to deploy and run elsewhere, otherwise I get a DLL missing error. Any suggestions on how to fix this through the build process or a separate config file or manifest?
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