Ok, so I added movement keybindings to my sidescroller, both in inputs and blueprints. How do I go about opening world a bit so that my character will be able to move not only on x and y but also z?
Thanks
Ok, so I added movement keybindings to my sidescroller, both in inputs and blueprints. How do I go about opening world a bit so that my character will be able to move not only on x and y but also z?
Thanks
Hey Fetishgod,
If you’re using default MyCharacter in Sidescroller template, your character is restricted from movement on X plane. To change this, go to Defaults for your MyCharacter Blueprint and search for Planar Movement. There you can either change X value of Plane Constraint Normal to 0.0, or simply disable Constrain to Plane.
Hope that helps!