I want to give condition that if the value is greater than 0 it will duplicate how I give this condition?
It looks ok, but did you set the mesh on the instanced static mesh component, in the details?
Yes I did
I want to duplicate instances
Maybe get rid of this for now
I think it’s getting truncated to an integer of 0 size…
I change the value to Min .001 and Max is same
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Make it 1 and 1, for now…
Ok I did it. it just scale big
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Yup, so it was truncating that small float to 0.
So now what do I do ?
Make this whole area ‘float’ not int