How do I multiply instance object in construction script

I want to give condition that if the value is greater than 0 it will duplicate how I give this condition?

It looks ok, but did you set the mesh on the instanced static mesh component, in the details?

Yes I did

I want to duplicate instances

Maybe get rid of this for now

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I think it’s getting truncated to an integer of 0 size…

I change the value to Min .001 and Max is same

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Make it 1 and 1, for now…

Ok I did it. it just scale big

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Yup, so it was truncating that small float to 0.

So now what do I do ?

Make this whole area ‘float’ not int

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