I have a character in my project and I want him to say some stuff. I want him to talk like how the scientists speak in Half life 1. Any help is appreciated
I am new to unreal engine
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You can use a program such as iClone to record mouth movement animations to a recorded bit of speech:
Bit late, figured it out a while ago but for anyone seeing this post, just had to put the audio envelope into an animbp which then moves the desired bone with a transform modify bone node.
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