When i imported my scan to reality capture, the initial object axis sphere was on the right side of my final, edited object. When i exported to sketchfab, the object had a fixed rotation point on the right side.
I Would like the rotation point to be in the center of my object, so when i rotate it with my mouse, it does so equally on each side.
Here’s a screenshot of what i’m talking about: Screenshot by Lightshot
Here’s the object on sketchfab, so you can see what i mean by fixed right axis: