How do I move a blueprint in a scene?

I tried everything you suggested, to no avail. I think I’ve figured out the issue (still no solution however). The transform component of the blueprint only shows option for static/movable but not the floats for position/rotation/scale are missing. I’ve updated the pic above to reflect this.

To create the blueprint I right click → select blueprint → select my base class (the actor class for the base pickup, the pickup class for the battery). Nothing out of the ordinary as far as I can tell.