I already load a texture form asset and I set it to a material instance. It works fine.
next, I changed the texture data and already called tex->UpdateResource(),
And I can see the change in the editor.
now, I have a problem about how to save it to the origin asset?
I tried a lot of ways, but it didn’t work.
It is strange that if I save it to a new asset(UPackage), there will be no problem.download