How do I make the elevator repeat when triggered in the blueprint?

I created an elevator platform and a trigger volume. The elevator will go to the top, stop for a second and then go back down. But it only does this once. I can’t get it to reset and do it multiple times. I can see the trigger in the blueprint being activated but the Sequence does not activate more than once. What am I not doing? This used to work in previous versions of UE4 but it is now broken in 4.17.

Thanks,
Brad

From the sequence Player you should get nodes like: set Play time, stop and so on. There you should find something.
The better way is to make the Elevator as a blueprint. In this you can use timelines and start and reverse functions.

Sequence has a play from start that you should use or reverse