So this is my current setup for level change. It comes up correctly but for some reason won’t spawn my specific person there and idk how to reference my character to do that. To reference for the pictures I have it spawning an actor to make sure it’s pulling the start position location correctly and the printed options string is right for what it should be looking for. I’m not sure what the issue is.
Hi Raven,
You might need to manually ‘possess’ that character after spawning it. (Just drag off that ‘Return Value’ pin and call “Possess”)
Another approach to this: If you set a ‘Transform’ variable inside your game instance (Game Instance is a class that can save data between level transitions) you could use that transform as a spawn location. (Your setup with using ‘Player Start’ names is more elegant though!)
Welcome to the forums!