What I need to do now is when facing right and ‘W’ is pressed the character moves over to the door.
I don’t want it to be just a simple move forward though, needs to be animated in a way that looks realistic. If I need to give examples of what I’m after I can do that too.
If anyone knows how I can make this please tell me how.
What I’d suggest doing is using a “line trace for objects” node for when the player presses w and then cast to the door actor to check if you have hit it, if all that is true then run your animation and move the character, i would also advise using a highlight material for when the character is lookong at the door so that they know they can interact with it, I’m going to be recording a quick video on how to setup the highlighting of objects if youd be interested, it may help you understand the code needed
Yes you can get a reference to the door with a line trace, then do a MoveToActor, or move your character manually.
Also for the walk animation you should use a Camera Shake